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Title 97 things every programmer should know : collective wisdom from the experts / edited by Kevlin Henney

Publ Info Beijing ; Cambridge [Mass.] : O'Reilly, [2010]
2010
LOCATION CALL # STATUS NOTE
 CCRI-Prov.  QA76.6 .A123 2010    AVAILABLE
 PC  QA76.6 .A123 2010    AVAILABLE
 RWU Main Library  QA76.6 .A123 2010    AVAILABLE
 Wheaton Stacks  QA76.6 .N55 2010    AVAILABLE
1 copy being processed for CCRI-Providence Orders.
Descript xxiv, 229 pages : illustrations ; 23 cm
text rdacontent
unmediated rdamedia
volume rdacarrier
Note Includes index
Contents Act with Prudence -- Apply Functional Programming Principles -- Ask, "What Would the User Do?" (You Are Not the User) -- Automate Your Coding Standard -- Beauty Is in Simplicity -- Before You Refactor -- Beware the Share -- The Boy Scout Rule -- Check Your Code First Before Looking to Blame Others -- Choose Your Tools with Care -- Code in the Language of the Domain -- Code Is Design -- Code Layout Matters -- Code Reviews -- Coding with Reason -- A Comment on Comments -- Comment Only What the Code Cannot Say -- Continuous Learning -- Convenience Is Not an -ility -- Deploy Early and Often -- Distinguish Business Exceptions from Technical -- Do Lots of Deliberate Practice -- Domain-Specific Languages -- Don't Be Afraid to Break Things -- Don't Be Cute with Your Test Data -- Don't Ignore That Error! -- Don't Just Learn the Language, Understand Its Culture -- Don't Nail Your Program into the Upright Position -- Don't Rely on "Magic Happens Here" -- Don't Repeat Yourself -- Don't Touch That Code! -- Encapsulate Behavior, Not Just State -- Floating-Point Numbers Aren't Real -- Fulfill Your Ambitions with Open Source -- The Golden Rule of API Design -- The Guru Myth -- Hard Work Does Not Pay Off -- How to Use a Bug Tracker -- Improve Code by Removing It -- Install Me -- Interprocess Communication Affects Application Response Time -- Keep the Build Clean -- Know How to Use Command-Line Tools -- Know Well More Than Two Programming Languages -- Know Your IDE -- Know Your Limits -- Know Your Next Commit -- Large, Interconnected Data Belongs to a Database -- Learn Foreign Languages -- Learn to Estimate -- Learn to Say, "Hello, World" -- Let Your Project Speak for Itself -- The Linker Is Not a Magical Program -- The Longevity of Interim Solutions -- Make Interfaces Easy to Use Correctly and Hard to Use Incorrectly --
Make the Invisible More Visible -- Message Passing Leads to Better Scalability in Parallel Systems -- A Message to the Future -- Missing Opportunities for Polymorphism -- News of the Weird: Testers Are Your Friends -- One Binary -- Only the Code Tells the Truth -- Own (and Refactor) the Build -- Pair Program and Feel the Flow -- Prefer Domain-Specific Types to Primitive Types -- Prevent Errors -- The Professional Programmer -- Put Everything Under Version Control -- Put the Mouse Down and Step Away from the Keyboard -- Read Code -- Read the Humanities -- Reinvent the Wheel Often -- Resist the Temptation of the Singleton Pattern -- The Road to Performance Is Littered with Dirty Code Bombs -- Simplicity Comes from Reduction -- The Single Responsibility Principle -- Start from Yes -- Step Back and Automate, Automate, Automate -- Take Advantage of Code Analysis Tools -- Test for Required Behavior, Not Incidental Behavior -- Test Precisely and Concretely -- Test While You Sleep (and over Weekends) -- Testing Is the Engineering Rigor of Software Development -- Thinking in States -- Two Heads Are Often Better Than One -- Two Wrongs Can Make a Right (and Are Difficult to Fix) -- Ubuntu Coding for Your Friends -- The Unix Tools Are Your Friends -- Use the Right Algorithm and Data Structure -- Verbose Logging Will Disturb Your Sleep -- WET Dilutes Performance Bottlenecks -- When Programmers and Testers Collaborate -- Write Code As If You Had to Support It for the Rest of Your Life -- Write Small Functions Using Examples -- Write Tests for People -- You Gotta Care About the Code -- Your Customers Do Not Mean What They Say
LC subject Computer programming
Add Author Henney, Kevlin
Alt Title Ninety-seven things every programmer should know
ISBN 9780596809485 (pbk.) :
0596809484 (pbk.) :